Grab a drink from Malborn afterward and peruse the party and its guests, many of which are randomized or selected based on your previous actions in the game. Players who have completed many different quests before Diplomatic Immunity will find themselves at an advantage when it comes to creating a distraction.
Certain characters may appear depending on which quests you've fulfilled. Almost all of them can be used to create a distraction and allow the Dragonborn to slip away unnoticed.
Here's a full list of who you can encounter:. While the incident is occurring, simply sneak out of the main room and towards the kitchen. Once in the kitchen, you'll notice Malborn has blackmailed the Khajhit cook to not say anything about your presence, so you can safely grab your stashed items and proceed to the next stage of the quest, as Malborn locks the door behind you.
You'll then need to formulate a strategy of getting past all the Thalmor guards. Wearing Hooded Thalmor Robes can help make it harder to detect you, but you'll have to encounter the Thalmor Wizard upstairs.
Most players opt to practice their stealthy sneaking around the guards' patrols. If you keep getting caught, murder is also an option. There are guards having a conversation in the first hallway you'll go through, which you can listen in on. Finishing their conversation allows you time to sneak past them upstairs and kill the Thalmor Wizard quietly and get his robes.
The outside courtyard is tricky, considering there are three different Thalmor guards and a Wizard who won't buy your disguise. You'll need to enter the Solar of Elenwen, though, so attacking them may be necessary. Stealth archery can help you gain an advantage and not be immediately swarmed by guards.
Spells like Calm and Fury will also work in your favor, as well as invisibility and high Stealth. Once in the Solar, find the plant to hide behind and listen to the talk between Thalmor Rulindil and informant Gissur.
They discuss their interrogation victim, Etienne, along with an unnamed old man. Gissur will leave the building after and Rulindil goes to the dungeon, leaving you to sneak past or kill a guard to get the interrogation chamber key from a chest in the northwestern corner. Also in the chest are files by the Thalmor on Delphine, Ulfric Stormcloak, and their investigations on the Dragons, exactly the info Delphine wanted us to find.
In the dungeon, Rulindil will be making a guard torture Etienne for info until he passes out. You can then proceed to kill both of them to get what you need, or you can use stealth to sneak past them both. Fighting Rulindil is not recommended, due to his powerful wizardry skills, though he does have considerable loot to grab. Proceed ever closer to the quest marker, picking up various potions along the way. You'll encounter more enemies outside, but your main goal is to head into Elenwen's Solar to fight Rulindil and remove his Interrogation Chamber Key.
Use it to gain entry into the torture chamber and pilfer the Thalmier Dossier: Esbern from the chest. After reading the dossiers, you will be instructed to leave the Embassy, via the trap door in the torture chamber. You will need the Trap Door Key. You'll need to wait for the guards that come in with Malborn, to try to keep you from escaping.
Kill the guards and loot the key off one of their bodys. Note: If you level up while your here, you will need to take care of that before you can leave. Then open the Trap Door and leave. The Reeking Cave, as this place is called, is home to a Frost Troll , but by this point you will have reunited with your followers if you had any to begin with.
Simply return to Delphine at Riverwood at this point to complete the quest. You'll find her in the basement of the Sleeping Giant Inn , which is accessed through a false panel in the wardrobe of the room closest to the front counter. Last Edited: 13 Dec pm. It seems that things are worse than even Delphine thought.
Dragons aren't just coming back to life, they're being resurrected by other dragons. Delphine suspects that the Thalmor might be bringing dragons back for some sinister purpose. She's going to talk to her contacts about how we can infiltrate the Thalmor Embassy. I can get you into one of those parties. Once you're inside the Embassy you can get away and find Elenwen's secret files.
Before adding a bug to this list, consider the following: Please reload an old save to confirm if the bug is still happening. Cancel Save. Universal Conquest Wiki. She's going to help me infiltrate the Thalmor ambassador's manor and find out what they know about the dragons. Objective Meet Malborn in Solitude.
I met with her contact, Malborn, who is going to smuggle some of my equipment into the Thalmor ambassador's manor. I'm going to infiltrate the manor posing as a guest at the ambassador's party. Once inside, I need to meet up with Malborn and figure out a way to slip away from the party without being caught. Objective Talk to Malborn. Her contact, Malborn, smuggled some of my equipment into the Thalmor ambassador's manor.
I infiltrated the manor posing as a guest at the ambassador's party. Now I need to search the ambassador's office to find out what the Thalmor know about the dragons. Objective Optional Retrieve your gear Objective Search for information about the dragons returning. With the help of her contact, Malborn, I infiltrated the manor posing as a guest at the ambassador's party. I've now learned that the Thalmor are just as in the dark as we are - in fact, they're searching Riften for a Blade named Esbern, who they believe knows what the return of the dragons means.
Objective Escape the Thalmor Embassy. I learned that the Thalmor are just as in the dark as we are - in fact, they're searching Riften for a Blade named Esbern, who they believe knows what the return of the dragons means. Quest complete. Quest preparation and completion [ ] Sometimes, upon completion of Diplomatic Immunity, the quest " A Cornered Rat " does not trigger and the main quest-line cannot progress.
In some cases, when trying to return to Delphine to receive the invitation to the party, she will become hostile and will make an attempt to kill the Dragonborn.
This will make the quest unable to be completed, and the Dragonborn will not be able to proceed in the storyline. Sometimes, completing other quests and then returning to Delphine may fix this bug. This can prevent the Dragonborn from completing the quest normally. Solution: Using a two-handed weapon to hammer Shadowmere or Frost through the main gate so the horse can then be mounted as a means of teleporting through the gate.
Once through the initial gate the player must then glitch themselves over the fence separating the main gates from the Solar building. This can be accomplished by riding toward the left side of the building that would have been entered for the party and then leaping at the wall with the short fence section atop it, done correctly the horse will glide upward along an invisible rail and over the top of the fence and into the courtyard beyond.
Alternatively, with Arvak , along with persistence and trial-and-error the Dragonborn can jump over the walls on the left side of the embassy by continually jumping into and alongside the wall while trying to make their way to the back of the complex.
Once this is accomplished, enter the unlocked back door of the party building and proceed through the building no enemies will be present and to the chest the Dragonborn would have normally retrieved their items from.
This triggers the remainder of the quest including spawning the enemies not present on the way in from the back as it would have normally occurred had the party section not been disrupted by a random dragon attack killing the guards.
If the quest is repaired in the above fashion, the Unusual Gem at this location may not spawn, however one of the gems previously acquired most often the one in the Riften palace will respawn, still allowing " No Stone Unturned " to be completed. If the Dragonborn has been messing around with the fortify restoration enchanting loop and topped the HP cap i.
The player will die instantly when the enchanted object is removed, and the quest-specific party gear cannot be enchanted. The dialogue between Delphine and the Dragonborn, as well as the handover of the party clothes, may get overlooked as the dragon appears and attacks. At the stables before traveling to the embassy, Delphine may continuously say, "You can't go to a party at the Thalmor Embassy dressed like that. Giving and getting back items glitches [ ] After speaking to Delphine before riding to the embassy, it is possible to be frozen in one spot, unable to move or use items or skills.
Also, the game may crash when retrieving the items in Riverwood with the "Take All" command. This can be solved by emptying the Dragonborn's inventory as much as possible into a safe house chest after speaking to Malborn. People who have downloaded the game on Mac through a port may find that they cannot retrieve ANY gear at all from Delphine upon completion of this quest. It is advised to not give money to any follower before attempting the quest as all but 1, of it may be gone.
If Delphine is given money for safekeeping before leaving for the embassy for example, all of it , when the quest is completed, it may not actually be gotten back. The inventory status on the bottom will indicate that the same amount of money given her is back, but the physical gold item will not be in the inventory.
The gold amount on the bottom status header will still increase and decrease with any additional gold obtained or spent. If amethysts are given to Delphine and retrieved after the quest, they may become marked as stolen. Dead Thralls may disappear when the Dragonborn is transported to the Thalmor Embassy. Some items may not be returned by Malborn or Delphine. Any unique Items are considered to be at risk. A possible solution is to use Ice Form on Delphine and pickpocket her as the ice breaks.
It may be possible to still equip items that were Favorited, even if they are not in the Dragonborn's inventory. Giving lockpicks to Malborn causes them to be marked as stolen when retrieved from the chest inside the embassy kitchen.
The standard tricks of putting them in a container and having a follower loot the container or selling them to a fence and buying them back again will remove the stolen marking. Glitches during the quest [ ] Even after the Thalmor guard accepts the Dragonborn's and Razelan's invitations, the Thalmor inside the embassy may become hostile.
This will cause Razelan to flee and run around outside, making the quest unable to be completed if a distraction cannot be caused by other means. The chest with the items may not have them as the door leading into the room may glitch making Malborn unable to lock the door. Even restarting the quest may not help it. When talking to Delphine before leaving, the Dragonborn may not be given the Party clothes and when entering the carriage, the screen may go black and they may not travel or be able to move, attack, etc.
Since the Dragonborn cannot complete the quest or leave the party, the only option is to load a previous save point. PS4 Elenwen's dagger may disappear after the first conversation between her and the Dragonborn. It is possible to physically wait, with the game un-paused, until he makes his way to the embassy timing may vary. The reason for this glitch is unknown, though it may be caused by having a companion or follower. Sometimes upon entering the embassy, NPCs will not appear.
It is also possible that the characters appear, but slide around instead of walking.
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